Ghost Train
Play to see how much money you can make from ghostly train based real estate by choosing whether to sacrifice the ghost for a random sum of money, or sell an old train carriages to them, making money depending on how much they like the home you have sold them How much money can you bleed from these ghostly suckers? Find out, in Ghost Train.
Status | Released |
Platforms | HTML5 |
Author | Parsni |
Genre | Strategy |
Made with | Unity |
Tags | 2D, Atmospheric, Ghosts, Halloween, High Score, Horror, Pixel Art, Retro, Singleplayer, Unity |
Comments
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-DIFFICULTY-
π² My 90-year-old grandma could play it
β Easy
π² Normal
π² Hard
π² "Dark Souls"
- Accessibility -
π² Easy to figure out
β Takes some time to figure out
π² Hard to figure out
π² Very Unclear
- GRAPHICS -
π² "MS Paint"
π² Bad
β Meh
π² Graphics don't matter in this game
π² Decent
π² Good
π² Beautiful
π² Masterpiece
- MUSIC && SFX - π² None
π² Bad
π² Not special
β Good
π² Beautiful
- STORY -
β This game has no story it's a β₯β₯β₯β₯β₯β₯ simulator/Shooter
π² Like playing "Temple Runners" for the story
π² It's there for the people who want it
π² Well written
π² Epic story
- PRICE -
β Free
π² Underpriced
π² Perfect price
π² Could be cheaper
π² Overpriced
π² Complete waste of money
- REQUIREMENTS -
β You can run it on a microwave
π² Average
π² High end
π² "NASA" computer
- LENGTH -
π²Very short (0 - 1 hours)
(haven't played it fully)
π² Short (1 - 10 hours)
π² Average (10 - 30 hours)
π² Long (30 - 70 hours)
π² Extremely long (70 - 110 hours)
β No ending
- FUN -
π² I'd rather watch paint dry
π² Hard to enjoy
π² Repetitive
β Actually pretty amusing
π² Ride of your life
- REPLAYABILITY -
π² It's a one-time experience
(haven't played it fully)
β Only for achievements
π² If you wait a few months/years
π² Definitely (you can always go back and improve and is still enjoyable
π² Infinitely replayable
Special Thanks to BLUEY from Steam (Creator of the template)
- MARKETING - (How well your game page)
β Very Weak (No photos/videos/Description/Story/External Links + Devlogs)
π²Weak ( No photos/videos/Story/External Links + Devlogs)
π²Good (No videos/ External Links + Devlogs)
π²Great (has all the above)
Hey! I played your game on my stream! Watch it to see the live review! Here's the link for it: https://www.twitch.tv/spacematterplay π
Check it out for the full review at this time: 3: 43: 00
You could have done better for the game! Keep it up! && I would appreciate if you rated my submission into the contest as well!
This was a really interesting game! I love the concept of selling cars on a train to ghosts, or sacrificing the unhappy customers, but im not sure the gameplay loop works fully. As i understand it, the ghost requests a type of room and if you dont think they'll like the room you've got you sacrifice them to get a random amount of money. The problem is that theres no downside to selling everything, even if the ghost doesn't like the room. That said, with more time im sure this game could be fleshed out; i loved the art style and concept. good stuff!